15 years of Game Development
I’m Tyler, a Technical Designer with 15 years of Game Development Experience. I specialize in Level Design and World Building, but also have experience and enjoy UX/UI and System Design.
Recent Work
EXPERIENCE ↗Variable Fighter
Lock on and fill the sky with missiles.
In active developmentIndependent · Solo development
Little Ship, Big Trip
Build a ship. Explore the universe.
Shipped / AAAUbisoft Toronto · Level design & implementation
Starlink: Battle for Atlas
Main campaign and Star Fox DLC implementation, including encounter design and world logic scripting.
PC · Early AccessTorn Banner Studios · Sr. Level Designer
No More Room in Hell 2
Designed levels and gameplay content for the PC Early Access launch.
Career
Full timeline ↗The Lab
Enter the Lab ↗
1453
Escape a massive war with nothing, win friends, seat your own knights’ table and rise from rags to king.
Game / Medieval Strategy
In active development
Lightwave
A RAW photo editor in the shape of Lightroom: a library for browsing and rating, a full develop module, a catalog and export.
Tool / Desktop App